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 Dwarph Race

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PostSubject: Dwarph Race   Dwarph Race I_icon_minitimeTue Jan 11, 2011 3:27 pm

Dwarves

The bold and courageous dwarves are an ancient race descended from
the earthen-beings of living stone created by the titans when the world was young
. Due to a strange malady known as the curse of flesh, the dwarves’ earthen progenitors
underwent a transformation that turned their rocky hides into soft skin. Ultimately, these
creatures of flesh and blood dubbed themselves dwarves and carved out the mighty city of
Ironforge in the snowy peaks of Khaz Modan.



For many long centuries, three dwarven clans-€”the Bronzebeards, the Wildhammers, and the
Dark Irons-€”lived united in Ironforge under the wise rule of High King Modimus Anvilmar. When
Modimus passed away from old age, tensions boiled over among the clans, and war erupted for
control of the city. Thus began the War of the Three Hammers, a savage conflict that raged for
many years, during which time the Bronzebeard clan won sole ownership of Ironforge and
expelled its rivals. The war severed relations among the clans, and they went on to forge new destinies apart from one another.

When the orcish Horde invaded Azeroth, Ironforge’s dwarves offered to join the Grand Alliance. Led by
King Magni Bronzebeard, the city’s resilient inhabitants proved to be the backbone of the Alliance forces,
helping to secure victory after victory against the orcs. Ever since that time, Ironforge’s dwarves have remained an
invaluable part of the Alliance.

Apart from reveling in the prospect of battle, the dwarves have long been interested in uncovering the truth of their
enchanted past. Due to the efforts of dwarven archeologists scattered throughout the world, much has been learned
about the race’s origins and the curse of flesh that afflicted the earthen. Many mysteries still remain, however, and
the dwarves have continued excavating Azeroth’s ancient sites for answers.

Most recently, a twist of fate has drawn the rival clans back to Ironforge after they’d spent centuries apart….

When freak natural disasters began rocking much of Azeroth just prior to the Cataclysm, the dwarven lands
were not spared from the calamitous upheavals. A series of violent quakes tore through areas surrounding
Ironforge, reducing settlements to rubble and taking the lives of many innocent dwarves in the process. To glean
answers as to the troubling state of the world, King Magni selflessly underwent a mystic ritual to commune with
the earth. The archaic ceremony, however, had an unexpected effect: Magni was transformed into diamond and
became fused to the depths of Ironforge itself.

In the power vacuum that followed, his estranged daughter, Moira, who had married into the much despised Dark
Iron clan, briefly claimed Ironforge’s throne and effectively locked down the city. If not for the intervention of King Varian Wrynn of Stormwind
and his son, Prince Anduin, her brash actions might have sparked another civil war. With Varian’s guidance, control of Ironforge
has since been divided equally among the Bronzebeard, Wildhammer, and Dark Iron clans through the Council of Three Hammers.
Yet as bitterness and prejudice fester among the clans, the council’s ability to govern as one remains uncertain.

Home City:Ironforge

Carved into the stone heart of Khaz Modan, the mighty city of Ironforge is a testament to the dwarves’ strength
and resilience. During the Second War between orcs and humans, many dwarven strongholds fell to the onslaught
of the Horde, yet Ironforge was never breached. Now ruled over by the Council of Three Hammers, the city has entered
into a tense and potentially violent era. Yet should the council rule with equality and justice, this new period in Ironforge’s
history might very well be its greatest.

Leader:Council of Three Hammers

Formed in the wake of King Magni’s petrification, the Council of Three Hammers is composed of one representative
from each of the three dwarven clans. Muradin Bronzebeard, Magni’s younger brother and a veteran of the war against
the Lich King, represents the Bronzebeards. Falstad Wildhammer, renowned gryphon rider and high thane of his clan
, represents the Wildhammers. Moira Thaurissan, legal heir to the throne of Ironforge due to her lineage, represents the
Dark Irons, the clan ruled by her late husband, Dagran. Despite their varying backgrounds and ideological differences,
the three representatives have pledged to rule united for the good of Ironforge.
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